SCALE = 0.25
RSCALE = 1 / SCALE
VSCALE = Vector(SCALE, SCALE, SCALE)
VRSCALE = Vector(RSCALE, RSCALE, RSCALE)

VECSCALE = VSCALE
RVECSCALE = RSCALE
PLAYER_HULL_MIN_DEFAULT = Vector(-24, -24, 0)
PLAYER_HULL_MAX_DEFAULT = Vector(24, 24, 72)
PLAYER_HULL_MIN = PLAYER_HULL_MIN_DEFAULT * SCALE
PLAYER_HULL_MAX = PLAYER_HULL_MAX_DEFAULT * SCALE
PLAYER_HULL_DUCKED_MIN_DEFAULT = Vector(-24, -24, 0)
PLAYER_HULL_DUCKED_MAX_DEFAULT = Vector(24, 24, 48)
PLAYER_HULL_DUCKED_MIN = PLAYER_HULL_DUCKED_MIN_DEFAULT * SCALE
PLAYER_HULL_DUCKED_MAX = PLAYER_HULL_DUCKED_MAX_DEFAULT * SCALE
PLAYER_STEPSIZE_DEFAULT = 18
PLAYER_STEPSIZE = PLAYER_STEPSIZE_DEFAULT * SCALE
PLAYER_JUMPPOWER_DEFAULT = 250
PLAYER_JUMPPOWER = PLAYER_JUMPPOWER_DEFAULT * SCALE
PLAYER_VIEWOFFSET_DEFAULT = Vector(0, 0, 64)
PLAYER_VIEWOFFSET_DUCKED_DEFAULT = Vector(0, 0, 36)
PLAYER_VIEWOFFSET = PLAYER_VIEWOFFSET_DEFAULT * SCALE
PLAYER_VIEWOFFSET_DUCKED = PLAYER_VIEWOFFSET_DUCKED_DEFAULT * SCALE
PLAYER_WALKSPEED = SCALE * 350
PLAYER_RUNSPEED = SCALE * 450
